It's been quite some time since my last post again. More than two weeks this time. Well, I guess it will keep being like that for the next few weeks or months, until I figure everything out and get a regular practice schedule.
The last two weeks have been really busy for me, mostly being at the university at daytime or using my free time to get things running smoothly in my life. The nights weren't amazing neither, having to do personal things until 3 to 4 A.M pretty much everyday.
Well, with that being said, let's get to business!
A small rundown here: At university, we were put into groups to make our first game. We were assigned the game Bomberman. The assignment was to recreate a classic game in 3D. We had the idea of three maps: Space, Four Seasons and Candyland. Me and a friend of mine went for the Candyland map.
Now, as you all (probably) know, Bomberman has indestructible objects and destructible ones. In addition to that, we thought about putting some neat-looking assets into the game, which I made a Donut Box for. The Chocolate is the destructible object. It has 42 Polygons and has only one material on it. I used material ID's for the two different colours.
The Donut Box was a little more complicated. I had to UV-Unwrap and texture the whole thing by hand, which was really fun at the start, but just a hassle when I was already working on it for around two hours. It has 1212 Polygons and my work time on it was around 4 hours, with short breaks here and there.
This doesn't look like it's too much, but it was all I could do in these last two weeks. I hope I can get to practice 3Ds Max more, but I can't promise anything right now.
I'm not gonna say anything about when the next post is going to come, but there's one thing: We got an assignment at university to write 3 Blog-Posts about different things. That's what I'm gonna say here, just wait and be (hopefully positively) surprised when they come!
Guess that's it from me for now! I wish you all a great day or night, whenever you're reading this.
See y'all later.
Art is not what you see, but what you make others see. - Edgar Degas
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